Grenadier 2016

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This year November saw my first participating in the German ASL tournament. I met a lot of friendly gamers from all over Europe, got to play as much as 8 face to face games, and learned a few more tricks on how to use these complex rules in specific situations. All together I found it a stimulating experience that I definitely want to renew next year at Grenadier 2017. I can highly recommend this event. Thank you to Michael for his excellent organisation.

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S15 HAMMER TO THE TEETH

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This ASLSK scenario plays during the first day of the Battle of the Bulge. This specific action took place in Bleialf, a town located in the German Schnee-Eifel region. The 18th Volksgrenadier Division was one of the first German formations to infiltrate the American Defences. There is a very detailed account of the action of the 106th US Infantry Division in Bleialf at the C.R.I.B.A. site that I can very much recommend to read.

18VGD-logo  Volksgrenadier-01  225px-106Infantry_Division.svg

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S9 AMBITIOUS ASSAULT

Lately I had my first ASLSK game involving Italians. My son and I played the game twice and we both found it very enjoying. I like SK a lot as it makes for a more relaxed game and it is definitely easyer to grasp for newcomers.

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The scenario plays during the Allied invasion of Sicily in 10 July 1943. The Italians get to defend the town of Avola. Their 146th Regiment 206th Costal Defense Division defends against an attack from inland carried forth by elements of US 505th Parachute Infantry Regiment.

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DEVIL’S HILL [T10]

Again here I present you a game from the ongoing themed MARKET – GARDEN campaign that Uffe and I have been playing for a while. The unit I am playing tonight is A Company 508th Parachute Infantry Regiment / 82nd Airborne. DEVILL’S HILL is set near Nijmegen, Holland, 19 September 1944 on the third day of the Allied operation. The ROAR – the automated record of played ASL games – shows 30 German to 18 American wins. So I reccon this will be a tough one for the paratroopers.

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Travel the PTO

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Lately Daniel and I are playing the scenario ASL 66 THE BUSCHMASTERS. I get to play the Japanese wich provides my with a completely new ASL experience. The picture above shows a single surrouded Japanese elite squad fending off many times its numbers for several turns. They even ambushed and killed a US 6-6-6 squad that was bold enough to rush into hand-to-hand combat.

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COSTLY BAPTISM [BFP-107]

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Poland in Flames (or PiF) by Bounding Fire Productions has arrived in my arsenal with a full complement of Polish counters, 8 excellent mapboards, an excellent booklet, and much more. Some may think it unnessecary to have all those counters included, but for the ASL gamer who didn’t have the chance to obtain all those out of print core modules it is most delightful. I shall look foreward to more such products: please do the French next!

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RELEASED FROM THE EAST [S06]

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Last night my brother and I had a rare face to face game of ASLSK. We like to play the starter kit much, because of the reduced rules – in comparison to ASL. ASLSK  remembers me in a very positive way of the old Squad Leader game. The limited number of rules are quite easy to recall during play and one can play a fast-paced game. The pace of a game imho is more important then the inclusion of every possible detail. A fast paced wargame will confront the gamer with a realistic frame for decision making under uncertain circumstances.

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