Making Your Own Game Counters I

When I looked around for WW 1 CoSims I came around several downloadable wargames titles. As I have access to a high quality laser colour printer this is an interesting option to try some games at low budget. My  first try was In The Trenches: Devil Dogs that I obtained from Wargames Vault.

Maps and counter sheets I printed on 100 gramms paper. First I had a go witth cut out counters only, next I glued them on thin cardboard and cut out the counters. below you see my first result.

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Somme 1918 II

With my first positve experience with Somme 1918: Bloody Spring I wanted to go for the next scenario. This covers Unternehmen Michael from March 21st to April 1st 1918 (Turn 1 to 4) using the full starting forces with the basic game.  With some spare time at hand I set up the game in a quiet corner of the house. Its an awesome sight to see all those German counters cramped on the eastern edge of the playing area. 

Scenario 2 Operation Michael

In the southern sector this scenario is identical to Scenario 1 – v. Hutier Strikes. In the northern sector it adds – from north to south – the 17th and 2nd German Armies, both mainly  opposing the British 3rd Army. The main German effort I choose to direkt at the border of the two British armies. Here Michael Süd in combination with Bruchmüller will force a breaking open of the British front line.

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Somme 1918

With Russia out of the war, Germany’s Oberste Heeresleitung  OHL saw the chance for a last destruction blow on the crumbling Western Allies before the new American divisions  could make a numerical impact. Operation Michael was the code name of this last major German offensive. It was aimed at the joint of the British Expeditionary Forces and the French in order to seperate them from each other. The preliminary objectives were Arras and Amiens to be taken as a requirement to push the BEF into the sea.

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