Another rainy day in the Hurtgen Forest

Living at Aachen I have ready access to some of the most famous battle grounds of WW2. One is the Hürtgen Forest only 45 minutes from here by car. Thus BFP’s publication  OBJECTIVE: SCHMIDT is a must for the ASL gamer in me. Here I will start off with a solo-play of the first scenario, a small all infantry scenario that will introduce me to the SSR and the terrain.



G.I.s of Coy L / 112th Inf Rgt attack demorilised Russian volunteers of Gren Rgt 1055. Its interesting to play a scenario where all units have morale of 6 and low ELR. I just recently read the excellent article on how to use conscripts in ASL in the VFTT#6 issue. This article I  heartily recommend to all that play with or against conscripts.

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While playing the OCS game Tunisia II I set my mind on finding a suitable ALS scenario to get a more detailed view of the nature of the fighting during the Race for Tunis. This scenario plays in the wet Tunisian winter of November 1942. Axis units in Tunisia are few and the Allies try to race towards Tunis in an attempt to take important logistical and air force bases.


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Forgotten War is much more intersting than I anticipated. Up until now I go for the scenarios that go easy on Korean War specific rules. The first I am playing via VASL is a short 5 turn scenario featuring the elements of the US 24th Infantry Division attacked by elements of the North Korean 4th Seoul Guards Division. The situation plays on 8 August 1950 when US units were heavily engaged with North Korean forces in this at the time called “police action” far from the states.


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HARD ROK [203]

After unboxing Forgotten War Korea: 1950 – 1953 I off course onted to try one of the new scenarios. This would also serve as an incentive to clip some of the new ROK counters. The specialised rules used in the scenario seem to be easy to grasp. They mainly concern rice paddies, dirt roads, and some specific capabilities of the South Korean Army. So off I go for the first scenario set on 25 June 1950 the very first day of the northern invasion.

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Tunisia II – Race for Tunis


In the last months I have aquired quite a few new wargames that I am now eager to get out of the box an try them. Some I play via VASSAL which makes for hours of good games. Others I go for solo mainly to understand the rules or to take notes for an solo AAR. Today I have my first game of Tunisia II from the Operational Combat Series starting with the “Race for Tunis” Scenario.

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Sicily II – Western Sicily

The first Scenario in the OCS game Sicily II is about General Patton’s drive on Palermo in western Sicily. The victory conditions require the Americans to take three of the four objective locations, i.e. the ports of Palermo, Trapani, and Marsala, and the Italian supply entry hex at Cefalu. It is an introductory scenario to get used to the basic rules. The Italians get little to do, although on hindsight I might have swarted the US occupying the supply entry hex in the north-eastern corner of the playing area.

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