INOR HASL Battle Pack

The newest product from LE FRANC TIREUR has just arrived on my table: THE GREEN HELL OF INOR. This is a meaty portfolio with 16 scenarios and 3 Campaign Games. Who thinks he has not jet got sufficient French counters will be happy to receive two counter sheets with additional units. Historical Background and the Campaign Game Rule Book are produced in excellent quality.

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Dark Summer solo AAR 2

Supply arrives at the open beaches of Normandy

When I play wargames I regularly read books on the subject, view movies, and do some background research. For Dark Summer only the first few turns are well covered by the many publications on D-Day. One interesting source I came across recently is the Imperial War Museum’s website with several articles on D-Day and Normandy. The German Response to D-Day, What Happened After D-Day, and Tactics and the Cost of Victory in Normandy are but a few such articles that will give you more insight into this campaign.

Another book I read some time ago and that I much recommend is If You Survive (George Wilson) written from the perspective of a junior infantry officer that took part from the Saint-Lô breakthrough July 1944 to the assault on the Siegfriedlinie February 1945.

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Dark Summer solo AAR

Dark Summer is the latest addition to my wargames library. I consider it one of the COSIMs for casual gaming as the rules are few with little crome and thus fairly easy to learn. Moreover the extended example of play is an excellent starter to understand the rules mechanics. Therefore I am confident that face to face it should produce an outcome in a few hours of enjoyable game time. The chit pull system off course makes it most suitable for solo play.

So off I go and replay the Battle for Normandy from D-Day to the Allied breakout towards Brittany and the final exploytation phase over the Saine river and to the East of France.

LCTs beeing loaded June 1944

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The Hunters U-Boat Warfare

I only seldom play maritime wargames. This one though made me curious as there are quite a few play through videos on the internet. The game concept seems to offer a narrative experience with few tactical decisions to take. Anyway, the U-Boat warfare was an important element of German strategy in both world wars. Everybody probabely knows the film DAS BOOT, several U-Boot captains are legends. So why not give it a go?

U-Boot 28 in pre war painting

For my first game I chose U28, a Type VIIA U-Boot, and membetr of the 2nd U-Bootflotille. Its wartime Kommandant was Kapitänleutnant Günther Kuhnke, so he is going to be our hero in this naval campaign.

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Stalingrad ’42 Fall Blau 2

Bundesarchiv, Bild 101I-217-0494-34 / Geller / CC-BY-SA 3.0, CC BY-SA 3.0

In my second play of the Fall Blau scenario I played both opposing sides more aggressive. I reasoned the German Army Groop Command would want to repeat the stunning successes of 1941 encirceling and destroying large numbers of Sovjet units. Therefore I let the attack with little regard to own losses. The Sovjet basically fight a delaying battle, but do get ample units to stage some counter attacks.

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Stalingrad ’42 Case Blue

One of my newest aquisitons in wargames is Stalingrad ’42. I played the Case Blue scenario to get to know the game mechanics. All in all they are quite familiar to me, similar to Ukraine ’43 and Holland ’44 with minor differences and game specific rules. I like the medium complexity of the rules as they allow for a fluid fast paced game. I think this particular scenario could be played in an eveneing when you are somewhat familiar with the rules. The campaign game probabely takes an entire weekend to complete.

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The 100 Year Link – WW I

Since I read Herfried Münkler’s book The Great War three summers ago I got more and more interested in understanding the root cause of this world encompassing conflict. I wanted to better understand the strategic and operational thinking of the political and military leadership of the countries involved. Also I was and am fascinated about the effects that the war’s outcome and its unresolved problems still have on world politics today. Only since the end of the Iron Curtain have we become aware of the underlaying dynamics when we have seen several of these unresolved problems turning into regional conflicts.

To me wargaming is a multi-dimensional approach towards learning about such subjects. It involves reading, gaming, visiting museums, travelling to battle fields, viewing films and listening to lectures. All this is quite possible, if you live in Western Europe as I do. The green fields of Flanders and eastern France are only a 200 km drive away.

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Next War Korea Strategic Surprise GT2

For GT2 the scenario states an DPRK Initiative Turn. This is important as an initiative turn provides three movement and combat opportunities to the attacker. Right now the northern offensive has broken into the ROK line of fortifications in all secors of the front. This turn the KPA needs to break through the DMZ. The DPRK Supreme Command decides to reinforce success and shift the main point of effort to the central sector. The object in this sector is to break through the DMZ and take the city of Uijeongbo.

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