Last weekend we met at a small games convention dedicated to CoSim and other board games. After a hiatus of 2 years due to Corona SARS-2, this convention has now restarted with around eighteen players. As most participants have a background in Eurogames or tabletop gaming, most are still in transition to the more complex board games in the wargaming world. All games are chosen in advance to ensure all players can play what they like most and that there will be at least one fellow player. The arc stretches from the more colorful fantasy board game to the most complex CoSim.Continue reading
Currently I am engaged in Sword & Fire: MANILA. Looking for a scenario that might lend itself to solo play, I came across this one. It has only a few fortifications and I decided to place the two minefields and barbed wire barriers openly to channel the movement. The date is February 11, 1945 when the US 148th Infantry Regiment of the 37th Infantry Division assaulted Manila’s Paco cemetary area defended by the Imperial Japanese 5th Marine Battalion.
After completing a first scenario from China-Burma-India: The Lost Theatre I, Jeff and I decided on a next scenario set on January 30, 1942. Again it features Burma Frontier Force and the Japanese 55th Infantry Division. Since this scenario is quite long, I intend to only cover the most important events.
Jeff and I have decided to renew PBEM with scenarios from the China-Burma-India: The Lost Theatre I. The second scenario is set January 17 1942. It features Burma Frontier Force. I have never dealt with this group before. As I get it from the descriptions on the Burma Army site I linked, the BFF was a military force derived from police forces. The Japanese, on the other hand, are from the 55th Infantry Division, a regular Japanese army formation.
A friend of mine got hold of the new HASL by MMP, Sword & Fire MANILA. The game we played incited my enough to later purchase the package for myself. The Battle of Manila took place from 3 February to 3 March 1944 and involved intensive fighting but also gruesome warcrimes committed against the civilian population. I really appreciate the designers telling us the whole story.
A friend of mine got hold of the new HASL by MMP, Sword & Fire MANILA. We played one of the shorter scenarios to get a first look. The scenario takes place on February 12, 1945 when the US 129th Infantry Regiment of the 37th Infantry Division attacked the Tabacalera Cigar Factory. The defenders are elements of the Imperial Japanese 5th Marine Battalion.
Recently I have acquired the Yankee ASL Nor’easter Pack II with its 3 geoboards and 15 scenarios. I wanded to try at least one of the scenarios and chose this one for a starter. It plays 26 December 1944 north of Colmar in France. The opponents are the US 3rd Infantry Division, assaulting fortified positions of a SS-Kampfgruppe attached to the GE 198. Infanterie-Division.
A friend of mine, stopped by to play this ASL scenario, as he wants to fimilerize himself with the PTO rules. This scenario is set in Burma in February 1942 during the advance of the IJA 18th Division to the Sittang River. The British 17th Indian Infantry Division is to delay this move to buy the British time to destroy all bridges crossing the river.
Half done, half coming with this scenario of It Never Snows. The Germans have so far resisted stubbornly with what few forces they have in the sector, disrupting the Allied schedule for linking the British Guards Armored Division and the US 101st Airborne Division. The German 59th Infantry Division and 107th Panzer Brigade are currently pinning down the airborne troops and not allowing them any progress in securing an undamaged bridge over the Wilhelminakanaal. We pick up the report on Day 3 of Operation Market-Garden, September 19, 1944, to see how events unfold.Continue reading
I’ve played It Never Snows several times now, solo and face to face. I realize that although the rules are pretty simple, playing the game well and making use of the few special units is not an easy task. What I like best is that the game is not scripted but puts you in charge of the overall commander with multiple choices. Where you send your reinforcements and what mission you give them is entirely up to you.Continue reading